On top of it, it's not limited by any form of cooldowns - so basically we are looking at a Physical alternative to Vortex that has a potentially higher base DPS, faster Cast Speed, and doesn't have to rely only on the DoT effect (and reduced DoT Duration which may be an issue if you want to focus that part of the skill).
The base Damage is around the same as that of the Vortex (one of the most popular Cold DoT Spells) but it also has up to 75% More Damage dealt from Blood Charges that are generated if enemies you Hit don't die.
It costs Life instead of Mana to cast and deals very high base Physical Damage and applies a powerful Damage over Time effect. It's interesting both in terms of playstyle but also general theme. Reap is one of the most interesting Spells that got introduced in Patch 3.14.